This League of Legends Season 10 Ultimate Singed guide is the only guide that you will need in order to play Singed Top. This guide will include builds, combos, counters, synergies, keystones, and runes.
Singed is a mad scientist known across Runeterra. His relentless drive for innovation made him what he is today. In the undercity of Zaun he dwells, and tries to master the destruction of flesh and how to use it for preservation and transformation. His goal is certain: make life not end with an inescapable death.
This was written by our team of writers along with the help of Challenger player, Minishcap1, who is an expert in everything Singed. He is considered by many to be the best in the world at this champion and you can find him streaming on Twitch and on his Youtube Channel.
Singed Overview Infographic
We put together a Lucian overview infographic that has the best builds, runes, strengths, weaknesses, combos, skill orders, counters, synergies and anything else that you need to quickly learn the basics of Singed. Make sure to share with your friends and check back here to get the latest updates. We will be updating this infographic as changes happen so check back often!
Who Is Minishcap1?
Johnny, 26 years of age. Currently playing with summoner names Minishcap1, ToxicWhiteMan, 1pachsinim, Uninspired Tool, Proxy Then Feed, Hits The Blunt. He has over 3 million mastery points across all accounts, and peaked at 650 LP in North American Challenger. He has an average KDA ratio of 5.13:1 with a 57% win rate. He played Heroes of Newerth beta back in 2009 and was around the top 50 before the game went Pay-to-Play, when he quit. He also played Defense of The Ancients Allstars back in the day. While playing mostly Runescape in 2010, he was introduced to League of Legends by a friend who had also left HoN. He started playing League of Legends in March-April of 2010. He started maining Singed in season 3, and became the mad scientist he has been ever since.
Table of Contents
Why Play Singed?
Before we start on the Ultimate Guide to Singed we first want to tell you why you should play him. His overall strengths and weaknesses are as follows:
- AoE damage.
- Crowd control.
- Ranged harassment.
- Crowd control.
- Burst damage.
These champions give Singed a hard time in-game due to having a kit that can stop Singed from doing what he wants to do. Here are some of the biggest issues and how you can try to overcome the challenges they bring.
Jayce is considered a counter because he can zone you effectively for the entire laning phase. He combines really good poke/harass, long-range waveclear to stay out of Singed's threat range, and can disengage Singed with a melee form E (Thundering Blow) knockback. Jayce can easily get a kill or two on Singed and skyrocket ahead. Singed should proxy if possible.
Darius is considered a counter because he puts damage out much faster in the laning phase and because it is easy for him to stick on top of Singed after he finishes phage, combined with his W slow. If Singed tries to disengage with his E (Fling), Darius pulls him back with E (Apprehend) and uses W (Crippling Strike) to slow and spams Q (Decimate). Q’s sustain also naturally counters poison damage over time (DoT). Singed should itemize Boots of Swiftness plus Seeker's Armguard and look to proxy. Rylai’s Crystal Scepter should be the first completed item. Singed will outscale and outperform Darius in teamfights as long as he doesn't feed.
Vladimir is considered a counter because of his good poke and sustain with Q (Transfusion) and E (Tides of Blood). He can stop Singed's attempts to engage by using W (Sanguine Pool). Running Phase Rush as Vladimir can also kite Singed out. He scales into a teamfighting monster as well as having really good itemization and build paths for the laning phase. Singed should either allow him to push and then all-in with Ignite when near the tower, or proxy. Morellonomicon rush is mandatory versus Vladimir.
These champions work well with Singed and should be considered being picked alongside him if possible. Here are some of the biggest synergies and how you can abuse them.
Yuumi works well with Singed, as it empowers him with her movement speed buff and healing with E (Zoomies), as well as allowing him to make easier picks with her Q (Prowling Projectile) that slows a target. Essentially, she turns Singed into a fast wrecking ball that's really hard to kill.
Cassiopeia works well with Singed because they can combine their poison damage to deal constant damage to a target. She can permanently proc her E (Twin Fang) bonus damage plus reset by using Singed's Q (Poison Trail) if she misses her Q.
Jarvan IV works well with Singed, as his ultimate (Cataclysm) synergizes with your W (Mega Adhesive). You can trap the entire enemy team inside Jarvan’s ultimate with this combo. It works even better if Singed gets stuck in there with them as his Q (Poison Trail) can slowly kill them.
Singed Summoner Spells
Singed’s recommended summoner spells are Teleport and Ghost. These summoners help Singed have a safer early laning phase since he is quite weak early. Teleport and Ghost have both been buffed to be much more usable. Teleport’s cooldown decreases drastically with level and gives a large MS boost on channel completion. Ghost now has a slightly higher cooldown, but in return there is no longer a ramp up time (so it can be used to dodge skillshots) and the duration increases upon takedown (kill or assist) which makes it much better for Singed, who likes the immediate MS buff and can easily get takedowns in a fight.
Alternatively, you can use Ignite/Ghost, Flash/Ghost, or TP/Flash, but the big MS boost from Ghost along with the reset mechanic are insanely valuable on Singed.
Singed Runes And Keystones
Singed’s recommended runes are Predator, Cheap Shot, Eyeball Collection, Relentless Hunter, Nimbus Cloak and Celerity (Vs ranged top laners, and melee champs that Singed has an easier time versus in lane, such as mosts tanks and non-bork users, Singed can go Nimbus Cloak and Celerity secondary.
Celerity increases MS from Singed’s passive, Ult, and Predator. Nimbus Cloak has insane synergy with Teleport (due to it stacking with TP’s MS buff) and Also stacking with Ghost’s MS buff.
Versus harder melee fighters, such as Darius, or BORK users such as Renekton, Jax, Wukong, and Camille: Singed can swap Nimbus Cloak and Celerity for Bone Plating and Unflinching. He can also run Bone Plating + Unflinching vs teams that have heavy amounts of CC. Unflinching has been buffed to give more tenacity and slow resistance the lower health you are, which has fantastic synergy with Singed’s playstyle.
Keystone: Predator. Predator was updated in patch 10.12 and buffed in 10.14. The gist of the changes is that Predator now only gives MS towards enemy champions instead of at all times, and deals less damage, and is slower, but the cooldown is MUCH lower than before. The cooldown used to be 150-100 based on level, but it is now 90-60 based on level, which is a MASSIVE change and a HUGE buff for Predator Singed even though the damage and MS went down.
The reason why this Rune is so good on Singed is because it is essentially a free miniature Righteous Glory. You activate the rune, turn poison on, and run at Mach 10 towards your target and easily fling them. If you REALLY want to catch them, you can even use your ghost for even MORE movement speed. Singed never used the old predator for damage, so the new version of predator with lower cooldown is much preferable. You can use this before any fight starts to begin the fight by having it help you get into range and fling, or use the rune after a fight is over to chase down fleeing enemies
Both rune pages will be using 2 adaptive force and armor.
Singed’s recommended items change depending on the situation, however, the following items will give you a good idea of what to build in different situations.
Singed starts with a Corrupting Potion vs Melee champions due to the laning phase being more trade-oriented and longer than vs ranged champions. Vs Ranged champions, dark seal is the optimal start due to having more AP to fast-push the early creep waves to minimize the amount of harassment accrued.
Singed starts with Dark seal and Refillable potion Vs Ranged champions. This is the optimal start due to having more AP to fast-push the early creep waves to minimize the amount of harassment accrued.
Rylai’s Crystal Scepter is core on Singed because it is a pretty cheap item overall with good synergy with Singed’s Q (Blood Trai)l. You can perma-CC low-mobility opponents until they die, and has great synergy with Liandry’s Torment. Rylai’s is bought first versus fighters like Jax, Irelia, or Riven, as well as in ranged matchups to catch them with the slow.
Liandry’s Torment is core on Singed because it is the best damage item for him. It has very good synergy with Singed’s Q (Blood Trail) and is 100% required to scale Singed into late-game. The burn damage is more valuable than AP after 25 minutes. The downside is that it’s more expensive than Rylai’s Crystal Scepter, so it’s generally bought second. Rushing this item first against juggernauts like Mordekaiser, Garen, or Sett is recommended. Use this against tanks like Ornn and Maokai, because their high health pools make Liandry’s Torment deal extra damage from the passive. Also, it is great against Kled because his health pool is the highest in the game when mounted on Skaarl.
Dead Man's Plate is core on Singed as it is fantastic on Predator Singed. The passive MS synergizes with celerity, Relentless hunter, and Noxious Slipstream passive, as well as Nimbus cloak and Ghost. You have great out of combat MS with relentless hunter for rotating and flanking, but with Deadman’s plate this power is amplified even further. You can splitpush/farm a sidelane extremely quickly and then rotate very fast to your team/teamfight. Deadman’s plate can also stack very quickly in a teamfight due to your Noxious Slipstream passive and ramp you back up to 100 stacks very soon after spending your empowered autoattack. Overall it is a very good synergistic item for Singed. DMP gives great in-fight mobility due to these reasons as well as having a nice chunk of burst damage when used with the sky-autoattack combo (Fling + Autoattack)
Use Boots of Swiftness if the enemy team does not have a lot of hard CC or does not have a lot of physical auto-attackers. If you are running Unflinching, you can use that rune as a substitute for Mercury Treads vs low magic damage comps. However, Merc Treads will outperform Swifties vs magic damage comps. The +5 MS buff in Season 10 has made these boots a more viable option. The movement speed from the boots is very good and synergistic with Singed’s passive and ultimate as well as celerity and Nimbus Cloak, but you are a lot squishier with these so if you need defensive stats and effects, choose Tabi or Mercs.
Use Mercury’s Treads if you are against magic damage as well as high CC enemy team compositions.
Use Ninja Tabi if you are against a lot of physical damage. This will block a percentage of the basic attacks you receive. It also works well with Zhonya’s Hourglass, as it adds more armor.
Offensive Situational Items
If you want to deal more damage to your enemies, you can build Void Staff. You can use Void Staff as a 5th or 6th item to round out your build when you need even more damage. Magic Penetration has superb synergy with DoT abilities due to their constant application, and Singed lacks magic penetration naturally in his build. This is an awesome late-game item after Singed already has health and resistances to round off his damage even more.
If you want to shred enemies when dealing your magic damage, you can build Morellonomicon. The stats synergize very well with Singed, and he is very good at applying a long-term anti-heal with his Q (Poison Trail). The anti-heal debuff lasts for 3 seconds, and then it is extended by two more seconds because of your Poison Trail that also lasts for two seconds. This extends 3 seconds more if you have Liandry’s Torment, for a total of up to 8 seconds of anti-heal. This is more than almost every other champion in the game.
Defensive Situational Items
If you need to avoid being killed instantly, you can build Zhonya’s Hourglass. Zhonya’s Hourglass is hands down THE best tank item vs true damage spammers like Fiora, Camille, Vayne, and Master Yi. Building Health is not the best option versus these champions due to max health % true damage, or true damage scaling, and neither is building armor. Your only two real choices are to either kill them before they can kill you, or gain invulnerability. Zhonya’s Hourglass can help you do both by giving you an invulnerability stasis active, as well as offensive power in AP and CDR. The armor is icing on the cake. ALWAYS try and build this item second or third versus true damage spammers.
If you want a defense against AP champions, you can build Abyssal Mask. Abyssal Mask is a fantastic option for Singed to round out his MR defensive itemization, as well as his damage. As an AP bruiser, Singed synergizes well with Abyssal Mask’s passive, which increases magic damage dealt by you and allies to enemy champions in a small radius. The area of effect is quite small, but as Singed you will be running around in a fight constantly so you will be able to consistently apply the effect even if you don’t think you’re always in range. The build path is also quite nice as a late-game item because it builds out of Negatron cloak, so you can have MR in one slot immediately. It will also make your fling hit noticeable harder since you will always be in range of the effect with your fling.
Full Build Example
An example full build Singed can consist of:
- Rylai’s Crystal Scepter
- Ninja Tabi/Mercury Treads
- Liandry’s Torment
- Dead Man’s Plate
- Abyssal Mask
This is the most recommended build path for Singed as it gives good damage, good mobility, good defensive stats, easy build paths, and anti-healing. You can swap Dead Man’s Plate for Hextech Protobelt-01 if you prefer having the burst over the raw movement speed, but you will need to rely heavily on Insanity Potion for Armor. Rylai’s Crystal Scepter and Liandry’s Torment are great for Singed due to its synergy with each other and his Q (Poison Trail). Overall, these items boost his ability to run around enemies and deal damage over time.
Alternative full build examples
- Rylai’s Crystal Scepter
- Ninja Tabi/Mercury Treads
- Liandry’s Torment
- Warmog’s Armor
- Void Staff
- Dead Man’s Plate/Abyssal Mask
This build is very good when the enemy team does not have much healing that you need to address, and you want a LOT of hp to deal with burst damage, as well as the regeneration passive from Warmog’s which is very nice in the current meta. Warmog’s Armor has insane synergy with Singed’s level 16 Insanity Potion which grants 90 armor and MR, giving you LOADS of effective HP in tankiness. You can build DMP or Abyssal Mask depending on which damage type the enemy team has more of.
Passive - Noxious Slipstream
Generally not very strong early game, but excels in the mid to late game phase. Each individual champion in the game, when procced by the drift, has a 10-second cooldown (including ally champions). You can use this in creative ways, such as popping your ultimate (Insanity potion) and running through your entire team from behind to get a big burst of movement speed and catch opponents off guard. You can also use this to run through the entire enemy team to spread your Q (Poison Trail), and then back out, provided that they already used their CC abilities.
Q - Poison Trail
It is Singed’s main damage ability and maxed first on every build. It has very low base damage and is very weak in the early game, but this ability has great scaling that excels over time. Lane opponents with knowledge about Singed will recognize that poison is not that strong early game and would try to abuse you in the lane. However, once you have a Blasting Wand, Rylai’s Crystal Scepter, or Liandry’s Torment, this ability becomes a much bigger threat. It enables Singed to fast-push lanes, farm easily, and proxy behind towers. Seasoned Singed players, when farming minions, will want to puff their poison on and off, meaning that they’ll double-tap Q quickly to place a patch of poison that minions will run through to trigger the poison debuff, and then puff it again when the debuff is about to wear off. This has the same effect as leaving your poison on, but drains much less mana. Only recommended to do this while farming, since you don’t want to be micromanaging your poison against champions who can dodge in-between patches. Just leave it on when fighting champs.
W - Mega Adhesive
One point wonder, and is maxed last. It applies grounding, which is extremely useful in today’s high-mobility League of Legends. It does not deal damage, does not stop recalls, but does stop Teleports. It also stops certain abilities that are considered dashes, such as the second cast of Ornn’s W (Bellows Breath) and prevents Darius from being able to cast his ultimate (Noxian Guillotine). You can place your W down and then Fling enemy champions into it to enable a root. This is most useful when running away and the slow alone would not be enough to escape.
E - Fling
This ability is a good point-and-click CC that places enemy champs into your Poison Trail. This ability takes some practice to master, since the direction that you Fling is based on your position relative to your target. You’re also able to Fling over thin walls in certain areas of the map, such as Baron or Dragon pits. The long walls as you walk to mid or bot, and the 4 walls that start the river in mid-lane can be utilized. This ability when used in actual combat should be used one of three ways:
- To start the fight or trade. When you’re in the lane against a melee champ, you generally don’t want to walk up to them unless you have Fling available. If you’re confident you’ll win the trade, use Fling immediately when starting the trade to deal extra damage early on, and you can possibly have it up again when they disengage.
- To extend the fight. If the enemy champ is running away as you both trade, and you stack up Conqueror. You can save Fling for their attempt to back off and then Fling them into your poison when they run away to extend their trade. This is very useful versus certain champs who like to perform their combo quickly in the lane. Back off when their cooldowns are down. Examples are Jax and Riven.
- To disengage. If a fight is going poorly and you’re kiting away, walk back down behind the enemy champ and Fling them away from you. You can then continue running in the direction you were. This is a very basic disengage tool.
R - Insanity Potion
Use this whenever you’re going to start a skirmish or fight that you know is going to be all-in. This is best used at objective fights. Do not be scared of using this ability. The duration is very long for a reason. If you think you’re going to fight, then use it. The reason for this is because Singed is extremely weak without his ultimate. He needs the stats that it provides to function in a skirmish or teamfight, and most 1v1s after level 6. Don’t use this to regenerate health or mana in the laning phase, because it just opens you up to getting ganked when the buff wears off. It is better to recall if you’re having mana or health issues. Do not teamfight when this ability is unavailable. Let your team know that you’re weak without your ultimate.
Ability Skill Order
The skill order for Singed is R – Q – E – W.
Your ability to harass enemies around teamfights should increase when you max your Q (Poison Trai)l. This will increase the DoT of the ability. Focus on E (Fling) second, as it helps displacing enemies around. It is both an engage and escape tool for you. W (Mega Adhesive) is prioritized last, as it only slows enemies in an area. Taking Fling is way better in teamfights early in the game than your W. Upgrade your ultimate at levels 6,11, and 16.
Singed Power Spikes
A power spike is when a champion reaches a level or builds an item that makes them a lot stronger than other champions in the game. Singed begins to get stronger on levels 11 and 16. By level 11 you will generally have Rylai’s Crystal Scepter and Liandry’s Torment. Singed’s level 6 is not extremely weak, but it’s not at the same level as other bruisers’ level 6 spikes, which is why Singed actually spikes harder at 11. Having those 2 items is your biggest power spike in the game, because those are your core damage items. Your other big power spikes are when you finish your first item (either Rylai’s or Liandry’s) and then again when you buy a Stopwatch or finish Zhonya’s Hourglass, because of the playmaking potential. Your last power spike is generally whenever you finish Dead Man’s Plate for mobility or finish Morellonomicon for the damage and anti-heal.
Singed is a very unique champion in that he does not have many combos. In a skirmish or teamfight he’s played very methodically by saving the right cooldowns for the right moments — specifically W and E. You use W to stop mobility spells, to peel for your backline when they’re getting dove by an assassin, or to make a catch at the start of a fight. You use Fling to either flip someone who is over-extended into your team or to throw someone away from your backline.
W + E Combo
This combo is Singed’s main combo. It would be simply putting W down and then Flinging the enemy into it. This is the only ability combo he has that explicitly provides a bonus for using them in a certain order.
E + AA Combo
This combo is his sky auto-attack combo. When you Fling a champion, you can actually attack-move the ground next to Singed, and he will perform an auto-attack on the enemy champ while they are in the air and cannot respond to the auto-attack. This is generally considered free damage, especially in the laning phase, and should be abused every time you use Fling. However, in skirmishes and teamfights, sometimes you cannot take the time to stop and auto-attack, because it adds a small extra to the amount of time you have to stand still, and most times in teamfights it’s better to keep moving and dodging and spreading poison.
How To Play Singed
Singed is generally weak in the early game. Matchups that tend to dominate in the lane, such as aggressive bruisers like Renekton, Aatrox, or ranged matchups, are difficult for him. Standing in the bush near the enemy tower and pushing the wave with Q (Poison Trail) as it comes into the lane is recommended. Ward the river or jungle bush after the first wave, and continue pushing. If you see the enemy jungler, then back off and recall or stall. The purpose of this is to help Singed bypass difficult lane matchups that can easily shut him down. Against champs where Singed goes more even, such as Jax, Irelia, tanks, etc., playing the laning phase normally and trading over CS is recommended.
Singed is quite weak at level 1, so what you can do is place a puff of poison over or in front of your low HP minions, so when the enemy goes for the last hit, they take a bit of damage. Let them push towards your tower slowly, so you can attempt to E (Fling) them into it and secure easy kills. Recall when you have enough gold for Corrupting Potion, then again for tier 1 boots, then again for either tier 2 boots or a Ruby Crystal/Amplifying Tome/Blasting Wand, depending on how much gold you have. Blasting wand is generally your most important early game item, followed by Ruby Crystal, and then Amplifying Tome. If you can’t afford a Blasting wand, just buy a Ruby Crystal and go back to lane. If not, buying Amplifying Tome is the last option. Don’t feel pressured to stay in lane and lose trades because you want to buy a big item every time you get back. With a champ like Singed who can lose a lane and get snowballed on very easily, proper back timing is essential. As far as proxying goes, only do it after level 6 when you have your ultimate (Insanity Potion) and when you know that the enemy jungler is busy ganking bot.
Prioritize your boots over Dark Seal/Corrupting Potion onf your first back if you cannot buy both. The reason for this is…
1) You get to Predator faster.
2) You run to lane faster.
3) If you need to Teleport gank, then having an early game Predator buff on top of the Teleport movement speed buff and Nimbus Cloak buff is an almost guaranteed catch.
Save your E (Fling) to disengage vs melee match ups because many melee champs simply have the power early game to run down and all-in you if you can’t use your Fling to peel them off of you.
Proxying is much easier with Relentless Hunter at your disposal. After you are done pushing a wave into the enemy tower, walk all the way around through the river and into enemy jungle, and eventually behind the enemy tower. This is normally not possible without Relentless Hunter because of Singed would move too slow, but with Relentless Hunter Singed gains just enough movement speed quickly enough to enable him to walk the safe way around the river to avoid diving past the tower while still not missing any minions.
In the mid game you want to push your side lane to the river and then roam to your team, who will be looking to fight over objectives, camps, and towers. Simply repeat this as many times as it takes, so you can always be ready to respond and help your team. Because you are not running Teleport with Conqueror Singed, really good map awareness is necessary. Work towards your 3-item core as fast as you can. If Flash is available, target any fed enemy carries and Flash + E them into your team for easy shutdowns. If Flash is not available, you will most likely have to peel your backline because Singed lacks natural diving tools.
Singed thrives in the middle of a fight, between the enemy backline and enemy front line, dealing great damage to all front liners, and zoning the enemy backline away with the threat of poison and potential Flash + E. If you know you can easily kill the enemy backline, then go ahead and dive without Flash. Otherwise, wait for your spell.
- Split-pushing – Contrary to popular belief, Singed is not a great split-pusher. He’s good at farming waves, but not good at actually taking towers. For this reason, solo-attacking towers should only be done if you know that no one else is around. Generally, you just want to push and roam to your team, and then go back to farming when the wave pushes back towards your side of the map.
- Objective control – Keep in mind to use your passive smartly when teams start doing Dragon or Baron dances. Singed is not the primary engage in any team composition, and you should never play him like one. He is a bruiser/DPS/disruptor, and should be played like that. Try to avoid being the first person into a fight, but don’t hesitate too long either.
Singed is a 6-item powerhouse in season 10 due to how good Conqueror is. You play late-game similar to how you play mid-game, with a few changes. You will be much more easily burst at this stage of the game, as enemy champions complete their armor or magic penetration items. Try not to dive if Flash is down. You want to spread your poison as much as possible in teamfights. This will provide you more zoning ability with your AoE damage as you try to take Baron and Elder Dragon. Work your way around the enemy team so you can slowly burn them with your DoT ability and the burn from your items. If you can take out a carry, do so to remove one of their main damage dealers. When you succeed at that, enemies will be easier for you to play around and poison until their HP drops to zero.
Singed Tips And Tricks
- Augmented Singed has the longest Fling animation, which is useful for catching people who are in the middle of jump animations.
- Surfer singed, SSW Singed, and Hextech Singed have the best animations for last-hitting.
- Import and start using custom item pages. You want to minimize how much time you spend in the shop so you can be on the Rift gaining more experience and getting more gold. Item sets are a big part of that. You buy faster, know where your items are, and waste way less time in the shop/base.
- Train yourself to watch your map! Singed is an extremely macro-oriented champion and needs to have good rotations to make good plays.
- Play ranked! Too many people try to climb but don’t grind enough games. In addition to this, watch your replays! See where you died, and what you could have done better to improve. See where you started losing CS even with your Q and think about what you could have changed and done differently.
These below videos are great game play examples for how to play Singed.
Frequent Mistakes/Noob Traps
These are things most Singed players do that shouldn’t be done at a high level ELO.
Mistake #1 – Over-proxying. Proxying to draw pressure and make the enemy laner tilted by getting them stuck under their own tower while you maintain perfect CS is a good Singed strategy. But if you’re just proxying endlessly while the enemy laner is competent enough to last hit and scale, and you’re not drawing pressure, then you’re making a mistake. You need to recognize when it’s appropriate to proxy, and when you need to lane and freeze the wave by your tower to get kills.
Mistake #2 – Under-proxying. Conversely, not proxying enough when you’re stuck in a bad lane matchup or getting bullied in lane is detrimental. As Singed, you are one of the few champions who can proxy behind towers effectively, and the only champion that can do it effectively from level 1.
Mistake #3 – Not roaming during proxy. One of the biggest strengths of proxying is that you can rotate to mid lane or dragon one wave faster than your opponent unless they either miss a wave of CS or use Teleport. If you’re constantly proxying and not trying to roam to mid or help your team with Dragon, you’re missing out on the biggest benefit of proxying.
Mistake #4 – Fighting/skirmishing without ultimate. Singed is extremely ultimate-reliant. His entire kit is balanced around his ultimate’s stat boosts that enable him to function in a teamfight/skirmish/1v1 environment. He is very vulnerable, easily kited, and squishy, with lower damage output when his ultimate is down, and good opponents will take advantage of that. If a teamfight starts, DO NOT save this ability. Use it.
Mistake #5 – Using ultimate too early or unnecessarily. Conversely, if you use your ultimate too early before a fight starts, good opponents will wait the 25 seconds that it’s running and just wait to engage or fight. Also, if you use your ultimate in a very easy kill or assist, you’re wasting the cooldown. For example, if your team is 3-man-ganking the enemy support who is tilted and split-pushing top lane, you probably don’t need to use your ultimate to have enough damage to secure the kill or assist.
Mistake #6 – Not turning poison on. This is the BIGGEST mistake that Singed players make, and seasoned veterans of the champion still make this mistake – myself included. If you’re trying to do damage to anything that’s not a tower or inhibitor, turn your poison on. Oftentimes you may also think you hit your Q key to turn it on, when in reality you didn’t. The Beekeeper Singed and Snow Day Singed skins have very loud sounds that play when you turn Q on and off, so if you notice yourself having this problem, those skins’ audio effects can help you know when your poison is toggled without looking at your ability bar.
Trap #1 – Rod of Ages. Takes too long to stack up for only 10 more AP than Rylai’s, and Singed does not benefit from the mana due to his modern passive being different from the old one, which used to give health for mana.
Trap #2 – Tear of the Goddess > Archangel’s Staff > Seraph’s Embrace. Same as Rod of Ages, Singed does not get health for mana anymore. Very expensive item that won’t meaningfully contribute to Singed’s overall tankiness.
Trap #3 Dark Seal stacking. Nerfed to: -5 AP and decreased sell value. 350g per ring for 10 AP is not worth it when you buy 2-3 of them, because for 850g you can get a 40 AP Blasting Wand, while spending 700g on Dark Seals only gets you 20 AP. Doran’s Ring is a much better option at 400g for 15 AP and 60 hp, but stacking them can also be bad. Waste of gold overall.
Trap #4 – Rabadon’s Deathcap. Not really recommended due to better late game options, such as Morellonomicon and Zhonya’s Hourglass. Raw AP on Singed is somewhat nice, but the item does not provide any defensive value for a huge cost.
Trap #5 – Mejai’s Soulstealer. Somewhat self-explanatory, but as a melee champion that absorbs a good amount of damage and CC, Singed is naturally going to die more than ranged champions, which makes Mejai’s Soulstealer an extremely risky buy that almost never pays off. Only buy if you’re smurfing hard. Otherwise I do not recommend this.
Similar Champions to Singed
Listed below are some champions you can use to replace Singed in the top lane. Similar to him, they deal damage to enemies as bruisers/disruptors. When Singed isn’t available because he is either banned or picked by the enemy team, knowing how to play these champions will give you a variety to choose from, safeguarding your LP from going down and keeping your games awesome.
Tanky damage dealer. Lane bully. Strong core build. AP bruiser/juggernaut like Singed, similar build path, and overall easy to pick up and play. Although he is very hard to master, he’s a super fun champion and his rework is amazing. You can try him out sometime!
Long-range abilities. Strong damage dealer. Ability to zone opponents. Ziggs is Minishcap1’s guilty pleasure mid-lane fill champ. Stress-free waveclear and very good, annoying teamfight damage, similar to Singed’s principles. He’ll be throwing bombs at you from downtown.
Excellent duelist. Great at split-pushing. Extremely strong late game. He is the first champion Minishcap1 ever played in League of Legends, so he holds a special place in his heart. He is hard to pick up and pretty difficult to master, but has insane carry potential and is just a blast to play.
Disruptive CC. True damage and amplified AP damage. Tanky champion. Amumu is the kind of champion you’d pick for taking out a whole team in one go. He works to stick to opponents with Q (Bandage Toss) and lock them down with his Ultimate (Curse of the Sad Mummy), which is a large CC. Even though he is sad, he is always ready to put a smile on his team.
Tanky damage dealer. AP Bruiser core build. Annoying hit and run playstyle. Lilia is a champion who is also an AP Bruiser like Singed. Her build path is almost identical, and she is mechanically simple. Her playstyle is actually very similar as well, supporting a heavy hit-and-run playstyle that is loved by all Singed mains.
Long range abilities. Strong damage dealer. Dot-Damage. Rylais Liandrys user. Malzahar’s damage pattern is similar to Singed’s so it’s easy for Singed players to predict and play around. He is also a low-stress mid-laner due to his mana restore mechanic and can be great for Singed players who are autofilled mid.
Comment below what you liked or think should change about this guide. Remember to rate it and share it if you found it useful. Good luck on the Rift!
SEE YOU AT THE TOP!
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