This League of Legends Season 10 Ultimate Lucian guide is the only guide that you will need in order to play Draven ADC. This guide will include builds, combos, counters, synergies, keystones, and runes.
Draven, brother of Darius, General of the Noxus army, was once living in the streets with his brother as orphans. Destined for greatness, both became part of a warband where Darius was in command. But as times went by, Draven wanted greater individual recognition. He sought applause.
He left Darius’ command and became part of the gladiatorial Reckoners, which were in charge of punishing criminals and settling disputes between the noble houses. He was determined to receive the riches and adoration he truly deserved. But the spectacle was beginning to lose its appeal to the common citizens.
Draven was washed up and broke until Swain took him to reclaim Noxus’ lost glory. And so he did. Thus Draven became the Glorious Executioner, turning routine bouts into amazing spectacles that drew attention. He now dreams that everyone in the world knows about his name.
This guide was written by our team of writers along with the help of Challenger player, 10 IQ Player, who is an expert in everything Draven. He is considered by many to be the best in the world at this champion and you can find him streaming on Twitch.
Draven Overview Infographic
We put together a Draven overview infographic that has the best builds, runes, strengths, weaknesses, combos, skill orders, counters, synergies and anything else that you need to quickly learn the basics of Draven. Make sure to share with your friends and check back here to get the latest updates. We will be updating this infographic as changes happen so check back often!
Who is 10 IQ PLAYER
10 IQ Player, 17 years of age. Currently playing with summoner names 10 LQ Player, 10 LQ DRAVEN, 10 IQ PLAYER, AwesomeDaniel39. He has over 1.4 million mastery points on Draven and he peaked at 1110 LP in North American Challenger (peak at rank 17). He has a KDA ratio of 6.8:1 with a 64% win rate and 1601 total games played. He started playing League in season 4 with the introduction of his friends. He’d play casually until season 7, where he managed to climb from Gold 2 to Diamond 1 in one season. This is where he rose to the occasion and became the crowd’s idol. The man who can easily throw axes to his opponents. Smashing them in any brawl as the Glorious Executioner!
Table of Contents
Why Play Draven
Before we start on the Ultimate Guide to Draven, we first want to tell you why you should play him. His overall strengths and weaknesses are as follows:
- Early game aggressor – very potent early game.
- High damage if the player knows how to catch axes.
- Draven’s passive allows him to snowball better than a lot of other champs.
- Is a good duelist, can deliver an unexpected amount of damage to outplay someone or sometimes 1v2 a lane.
- Very low mobility – his only escape is with W’s movement speed boost and Flash.
- No effective gap-closers (thus, gets poked very easily).
- Draven’s kit revolves around him snowballing. If he gets behind, he becomes less effective as a champion as the game goes on.
- Draven’s damage is based on his axes. If the player is mechanically deficient, his damage goes down drastically.
These champions give Draven a hard time in-game, due to having a kit that can stop him from doing what he wants to do. Here are some of the biggest issues and how you can try to overcome the challenges they bring.
Yasuo is considered a counter because you don’t have a counterplay to his W (Wind Wall). He can easily block all your abilities with it and use his E (Sweeping Blade) and Q (Steel Tempest) to knock you up and burst you with his ultimate (Last Breath). Your only escape is using your summoner spell Flash, so avoid facing him alone. Try to have allies around to slow him down and distract him so you can hit your Q (Spinning Axe).
Syndra is considered a counter because she can easily limit your movement. Her Q (Dark Sphere) can burst you down, and once she throws the spheres with E (Scatter the Weak) she can stun you, which makes you an easy target for her team to kill. Try to avoid being in front whenever Syndra is near you. Let your allies soak a little bit of the damage before going in. Wait for her to use E (Scatter the Weak) and then start spamming your Q (Spinning Axe) around her. Be wary of her ultimate, as it can catch you off guard with the high AP damage, especially if you don’t have Nullifying Orb on the rune page you are using.
Pantheon is considered a counter because Draven has little to no counter to his engage. He can easily use his W (Shield Vault) and leap towards you, stunning you for 1 second, which make you an easy target for his allies to follow up on and burst you down. If you have allies to cover you and hold them after Pantheon stuns you, then you can quickly reposition and throw your Q (Spinning Axe) to kill them.
These champions work well with Draven and should be considered being picked alongside him if possible. Here are some of the biggest synergies and how you can abuse them.
Pyke works well with Draven because he can play aggressively and give you big lead in the game. With his Q (Bone Skewer), he easily reels enemies and stuns them with his E (Phantom Undertow). You can then keep smashing them with your Q (Spinning Axe) and deliver heavy blows until the enemy is either ready to be killed with Pyke’s R (Death from Below) or your R (Whirling Death).
Thresh works well with Draven because he has the kit to assist you throwing your axes in teamfights. He can pull enemies in your vicinity with Death Sentence, and if they try to escape, he still has E (Flay) to hold them closer to him and his ultimate (The Box) to slow them down. This makes it easier for you to land your Q (Spinning Axe) uncontested.
Ekko works well with Draven because he has high mobility to go around enemies and deal damage to them. His E (Phase Dive) lets him dash inside teamfights and stun enemies with his W (Parallel Convergence). This gives you the opportunity to spam your Q (Spinning Axe) and burst them down before they can escape.
Draven Summoner Spells
Draven’s recommended summoner spells are Flash, Exhaust, Heal, and Cleanse. Flash is the most essential spell you can use as Draven because he is a champion with low mobility. This will help you survive in teamfights and chase enemies you want to kill. Use Cleanse when facing enemies with a lot of CC, so you can quickly escape from their intentions. Exhaust can be picked in lanes that are volatile and you need help peeling yourself from the enemy team. Lastly, use Heal in any other lane that doesn’t fit the criteria given above.
Draven Runes and Keystones
Draven’s recommended runes are Conqueror, Triumph, Alacrity, and Coup de Grace on Precision as primary, and Nimbus Cloak with Gathering Storm on Sorcery as secondary. This rune page can help you sustain longer fights while you cast abilities and deal heavy damage to your targets using your Q (Spinning Axe). It also combines greatly with Bloodthirster, as a fully stacked Conqueror also heals you while you keep hitting your basic attacks. Triumph and Nimbus Cloak will give you more attack speed and the ability to speed up whenever you use a summoner spell. Coup de Grace and Gathering Storm will deal extra damage to your targets.
If you want to kill your enemies quickly, you can consider using Hail of Blades, Taste of Blood, Eyeball Collection, and Relentless Hunter as primary, and Bloodline with Presence of Mind as secondary. This hastens your initial damage against enemies to instantly burst them with your Q (Spinning Axe). Taste of Blood, Relentless Hunter, and Bloodline will keep you healthy in teamfights while you reposition to avoid being beaten by the enemy.
Both rune pages will be using +10% attack speed, +9 adaptive force, and +6 Armor or +8 magic resist depending on the matchup.
Draven’s recommended items change depending on the situation, however, the following items will give you a good idea of what to build in different situations.
Draven starts with Doran’s Blade to add damage against poke-heavy lanes, as you need your Spinning Axe to go against them.
Draven starts with Doran’s Shield if you’re dealing with enemies with heavy healing in the bot lane.
Bloodthirster is core on Draven because this item provides extra AD and lifesteal to your stats. This also provides overheal, which converts excessive healing into a shield that absorbs incoming damage. This is one of the most important items for Draven, as he loves to stay in teamfights as long as possible so he can keep throwing his Q (Spinning Axe).
Infinity Edge is core on Draven because it adds 80 AD, 25% critical chance, and uniquely increases your critical damage to 25%. Not only does this item boost your overall damage output, but it also makes your Q (Spinning Axe) hit critically, which is very valuable for Draven in teamfights where he can move around and reposition while he catches axes to throw.
Rapid Firecannon is core on Draven because it greatly increases his attack speed, critical chance, and movement speed. It also generates Energize stacks, which when maxed, extends your attack range and deals bonus magic damage to the next target hit.
Use Berserker’s Greaves, as these are your typical boots for every situation. You want to spam Qs as fast as possible and deal heavy damage to your targets.
Use Mercury's Treads if the majority of the enemy team has magic damage and if they have a lot of CC that can hold you in one place.
Use Ninja Tabi if the enemy team is a heavy AD composition and you need additional armor to survive the fights.
Offensive Situational Items
If you want extra damage and critical chance for your stats, you can build Essence Reaver. This item provides 70 AD, 20% CDR, and 25% critical chance, which greatly affect the damage you can deal with your abilities in a short amount of time.
If you need to penetrate the enemies’ defensive stats, you can build Last Whisper. This item provides 20 AD and gives you the ability to penetrate 20% of your target’s armor.
Defensive Situational Items
If you want protection while gaining more attack speed, you can build Phantom Dancer. It greatly increases your attack speed, critical chance, and movement speed, which are the most important stats for Draven’s kit of throwing axes. It also grants a lifeline shield that absorbs heavy amounts of damage for you.
If you want to remove CC instantly, you can build Mercurial Scimitar. This item has Quicksilver Sash in its components, which removes all crowd control affecting you. It also provides AD, lifesteal and magic resist, so it increases your strengths and defenses.
If you want to avoid getting burst by mages, you can build Maw of Malmortius. This item gives you cooldown reduction, magic resist, and attack damage. It also provides a lifeline shield that absorbs incoming magic damage.
Full Build Example
An example full build for Draven can consist of:
- Infinity Edge
- Rapid Firecannon
- Essence Reaver
- Phantom Dancer
- Berserker’s Greaves
This is the most recommended build path for Draven, as it helps you kill enemies easily. You want to throw as many axes as you can in a short amount of time, and reposition yourself whenever possible. These items bring your Q (Spinning Axe) to a whole nother level but they keep you in a safe distance where you can be with a support protecting you. You’ll be dealing a ton of damage with your abilities with a lot of kiting potential.
Passive - League of Draven
You gain stacks of Adoration when you catch your axes. When you slay an enemy champion, you can “cash out” those stacks for 2x the amount of stacks you have in gold. Gold = 2(Adoration Stacks) + 25. When you die you lose 75% of your stacks.
Draven’s passive helps him gain gold as fast as possible and have his core items before his enemies in the bot lane, which makes him a scary opponent if you let him farm freely.
Q - Spinning Axe
You equip a “spinning axe”, which empowers your next auto-attack to do even more damage based on your current AD. After you auto-attack an enemy, your axe will drop based on where your character is moving. If you catch it, you will equip the spinning axe again. This is essentially your entire kit, so knowing where your axes will drop is imperative to being a good Draven.
W - Blood Rush
You gain movement speed that decays over time and attack speed. The CD of this ability resets after catching your Q. This can also be used to auto-attack-reset. This ability is perfect to reposition yourself to a better spot and constantly kite your enemies with your Q, bursting them easily.
E - Stand Aside
You throw a wide skillshot that deals damage and pushes enemies to the right or left depending on where you throw it (if you throw it down the middle, it will push the enemies to the side they’re perpendicular to). This ability is a perfect way to delay the opponent’s combo and give you the opportunity to keep hitting them with your axes.
R - Whirling Death
You throw a global skillshot that deals damage when it comes across an enemy. After hitting someone, it returns to you, dealing damage again in its way back. This ultimate lets you assist your allies anywhere on the map. It also helps you target low health champions who try to escape from you with Flash or other blinking abilities. A perfect way to end a kill.
Ability Skill Order
The skill order for Draven is R > Q > W > E. Since your entire kit revolves around your Q (Spinning Axe), it makes sense to max it first so you can do the most amount of damage. You max W (Blood Rush) second for some extra mobility and attack speed. You max E (Stand Aside) last because the extra damage that scales with your AD doesn’t do much. And of course, you max R whenever possible because that is how League of Draven is supposed to be played.
A power spike is when a champion reaches a level or builds an item that makes him a lot stronger than other champions in the game. Draven’s power spikes are when he reaches levels 2 and 3, because at that point he has already 2 and 3 abilities available. You’ll surprisingly burst enemies with your Q (Spinning Axe), taking some players by surprise. You also get the strongest when you have a lot of AD. Since your Q (Spinning Axe) does more damage based on your AD, the more items you have with B. F. Sword as their component (Bloodthirster, Infinity Edge, Essence Reaver), the more damage you will deal.
Q + W + AA Trading Combo
This is Draven’s basic combo, which focuses on hitting your Axe to your enemies and out-trading them.
E + Q + W + AA + R/W Combo
This combo is a perfect way to displace enemies from their position with E and spam your Spinning Axes + W around to quickly kill them with your ultimate or your W again.
Q + W + AA + Catch Axe for W Reset Combo
This combo is used to spam your Spinning Axes and catch them to speed up multiple times with your W. This helps you to reposition better and faster in teamfights.
How to Play Draven
When playing Draven in the early game you want to focus on reaching level 2 as fast as possible. As soon as you get level 2, provide good pressure in the bot lane. This will give your jungler more leverage of what he wants to do around the map. Your jungler can then plant wards for vision on the other side and possibly counter-gank your lane whenever they notice that the enemy jungler is about to attack your area, as you’ve been harassing their duo in the bot lane. Also, focus on maximizing your passive (League of Draven) and stack as much Adoration as possible so you can get your first B. F. Sword easily. This skyrockets your power and helps you challenge your opponents in the bot lane any time you want.
During the mid game you need to seize objectives. Your goal is to get as much gold as possible around the map. Communicate with your jungler and take objectives as well as enemy jungle camps and Rift Scuttler. This phase is also where you’re likely going to spike with your Bloodthirster and Infinity Edge, so you want to snowball your lead further and gain that momentum around the map.
- Split-pushing – As Draven, you can try to split-push towers when you know the enemy is on the other side of the map. Take these extra resources to drive your snowball potential even further.
- Objective control –You should always rotate for objectives when needed. You should be even or ahead in most mid game phases, so you will always be useful in fights unless you fall behind in laning phase. Drakes are necessary, as they will boost your stats, giving you the potential to carry your allies later in the game.
This is where Draven shines. When you have completed all your items, every Q (Spinning Axe) you hit can easily chunk the enemies’ HP. Teamfighting is your best option, and with your superior damage and kiting potential you can easily go around clashes throwing unlimited axes, slowly withering your enemies’ HP until they’ll either back off or get bursted down. Also, macro is important, so you don’t want to give up a lot of farm. Your passive (League of Draven) is still amazing in the late game, and gaining more gold for your team by taking Baron and Drakes with them will truly help your overall team damage.
Draven Tips and Tricks
- You can siege towers faster by using W right before auto-attacking a tower, and when it runs out you can reset it by hitting a minion.
- CSing perfectly is good because you can get more stacks of your passive and when you kill someone you can get a lot of gold.
- You can Flash+R to temporarily redirect your R for the first second or so
- You can preemptively return your ultimate to make it hit twice simultaneously.
- You can position the enemy to favor yourself by using your E.
Frequent Mistakes/Noob Traps
These are things most Draven players do that shouldn’t be done at a high level ELO.
Mistake #1 – Being overzealous when trying to trade. Spamming your Q is great, but you also need to back out accordingly and avoid being trapped by the enemy team.
Mistake #2 – Not being wary of the enemy jungler. You should be careful of the enemy jungler’s position, especially when playing from behind, because it can be the reason you lose the game.
Mistake #3 – Not knowing you have a winning matchup. You should know when you guys win the matchup and revolve your playstyle around that.
Mistake #4 – Not being versatile. You should switch your defensive runes depending on the lane and take summoner spells that will win you the game. Be versatile and adjust according to the enemy composition.
Similar Champions to Draven
Listed below are some champions you can use to replace Draven. Similarly to him, they deal heavy damage and can easily burst a chunk of the enemy’s HP. When he isn’t available because he is either banned or picked by the enemy team, knowing these champions will give you a variety to choose from, safeguarding your LP from going down and keeping your games awesome.
Amazing clear. Carry potential. High mobility. Ekko excels at going around the map and dealing damage quickly to then back out instantly. With his kit, he can maneuver around the map and deliver magic damage in a smack. He’ll stun enemies with Parallel Convergence and throw his Timewinder and disappear back in time with Chronobreak.
Versatile. Strong poke. Hybrid damage. Whenever you need a safe champion to pick, Ezreal the Explorer is for you! He can easily spam abilities and instantly reposition himself where enemies can not touch him. You can taunt them and set up amazing teamfights with your allies and showcase your ability to move around the map with ease.
Long-range abilities. Strong damage dealer. Can easily zone opponents. You could never go wrong with this bomb-throwing master. He can easily burst enemies with a simple bomb and zone them out with Hexplosive Minefield. He creates the perfect situation that is beneficial for his allies and will give them the upper hand. He also throws Satchel Charges to destroy turrets or jump out of difficult areas to move around. He always ends with a bang, and that is why enemies fear his Mega Inferno Bomb.
Comment below what you liked or think should change about this guide. Remember to rate it and share it if you found it useful. Good luck on the Rift!
SEE YOU AT THE TOP!
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